Mobile Workout Application

Providing high school athletes with personalized strength and conditioning programming beyond team-oriented workouts

UX Design | August to December 2020
Collaboration with All-Star LLC

All-Star LLC is a startup building an app for high school athletes who want to improve in their sport on an individual level. For this app, our team focused on baseball players, exploring their needs and journey to create a personalized mobile training experience.


My Contributions:

  • Gathered secondary research and synthesized findings

  • Conducted interviews with various stakeholders

  • Communicated directly with the project sponsor

  • Mocked up mid-fidelity screens and flows in Figma

  • Created a pitch deck and value proposition for All-Star to use with investors

Project Scope

All-Star identified an opportunity among high school baseball players who need a platform for individual improvement beyond team training.

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We also broke down goals for the mobile platform and set out a list of values to keep in mind while designing for our users.

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Competitive Analysis

Goal

  1. Assess what current mobile workout and AI platforms do well, where they fall short, and what could be built on.

  2. Get a baseline sense of the user feedback, UI, and overall experience each platform delivers.

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Takeaways & Action Items

We turned these takeaways into questions to explore as we sketched the app, and action items to hit by the end of the design process:

  1. How can we create a UI where users can easily understand simple interactions and quickly access app features?

  2. What pages do users prioritize or expect? How can we make these features easily accessible?

  3. Include customizable options so users can edit their plans

  4. Consider font size and attributes

  5. Create options and settings for user control

Talking with People

With the competitive analysis and secondary research done, we interviewed both athletes and trainers to understand the needs of high school baseball players, the trainer's role alongside them, and their workout behavior.

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Interview Takeaways

Athletes

  • Everyone has a different body type, so everyone needs different workouts

  • Emotional state changes through the seasons, affecting their ability to work out

  • Focus and investment depend on experience level, age, and dedication

  • Serious players need to take additional, individual action to improve

  • High school programs don’t have many resources compared to college

  • Workout intensity and regimen change between in-season and off-season

Trainers

  • High schoolers are just beginning to learn about working out, and there’s no big push for it

  • Workout plans differ for different age groups

Sketching

Drawing on our research and interviews, we developed several sketches that built on the ideation from the research phase.

Final Design

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